Android: Touch seriously slowing my application -


i've been raking brains on 1 while.

when i'm running application (opengl game) eveyrthing goes fine when touch screen application slows down quite (not noticeable on powerful phones nexus one, on htc magic gets quite annoying).

i did trace , found out touch events seem handled in different thread , if doesn't take processing time think androids ability switch between threads not good...

what best way handle touch when speed issue ?

currently i'm using : in glsurfaceview

@override  public boolean ontouchevent(motionevent event) {      gamehandler.ontouchevent(event);      return true;  } 

any ideas welcome

i have feeling bug report below may relevant. sadly in seems going fixed in gingerbread.

bug report

have seen prefers details in answers in case links vanish etc. above refers google accepted bug in adnroid 2.1 targetted fix in gingerbread release.

issue 7836: system_server consumes excessive cpu processing touch events


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