visualization - Would like help finding resources to generate 3d metaballs using opengl -
i'm looking work opengl , c++ generate procedural real-time metaball animation.
can suggest resource/tutorial generating metaballs, and/or implementing marching cube algorithm.
i've spent fair amount of time googling having never done more complicated basic glsl shaders/basic procedural terrain generation/simple particle generation opengl, i'm finding hard sort wheat chaff.
thanks help!
the nvidia cg isosurface demo might out. includes metaball implementation.
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