visualization - Would like help finding resources to generate 3d metaballs using opengl -


i'm looking work opengl , c++ generate procedural real-time metaball animation.

can suggest resource/tutorial generating metaballs, and/or implementing marching cube algorithm.

i've spent fair amount of time googling having never done more complicated basic glsl shaders/basic procedural terrain generation/simple particle generation opengl, i'm finding hard sort wheat chaff.

thanks help!

the nvidia cg isosurface demo might out. includes metaball implementation.


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