opengl - Interpolate camera movement along an arc of circle -
in scene, have camera defined through position , target in 3d space.
given center c , 2 points pold , pnew, both @ distance of r center, how can interpolate cameras position in arbitrary amount of steps on arc?
my goal perform smooth animation of view around object located @ center point.
it's called spherical linear interpolation, , need can find here.
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