osx - Fastest Simplest way to use PNG textures in OpenGL -


i looking fastest , easiest way use png (with alpha values) textures in opengl. have tried many different libraries bloated , hard compiled/working on mac.

i'm not familiar opengl textures , of "gotchas" putting emphasis on simple.

it helpful if give me nice makefile example if solution involves linking library.

thanks!

you might give soil whirl.


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