osx - Fastest Simplest way to use PNG textures in OpenGL -
i looking fastest , easiest way use png (with alpha values) textures in opengl. have tried many different libraries bloated , hard compiled/working on mac.
i'm not familiar opengl textures , of "gotchas" putting emphasis on simple.
it helpful if give me nice makefile example if solution involves linking library.
thanks!
you might give soil whirl.
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